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82% OFF First Release Future Updates

PVE Procedural Vegetation: Pine Tree Presets - Western American Edition

$ 9.00 Original Price $ 49.99

Compatible:
  • UE4

  • UE5

  • Name Version Update Info Comments Status
    PVE Procedural Vegetation: Pine Tree Presets - Western American Edition 5.7 - 5.8 First Release UE5 READY

    ? Cinematic Trailer
    Storm & Lightning

    ? 4K Screenshots
    ? Discord Server Support

    Update 1.0.1 - June 18, 2026
    - 5.8 support added (PVE Presets are now compatible with the new PVE Editor in 5.8!)

    ? WESTERN AMERICAN PINE SPECIES COLLECTION

    These are 100% custom-built presets featuring authentic Western US pine species (Ponderosa, Sugar Pine, Bishop Pine, Monterey Pine) - not generic examples! These presets give you exclusive access to the new Foliage Voxel technology!

    ? Geographic Coverage:

    Essential for California, Pacific Northwest, and Western mountain environments. These authentic North American varieties provide the botanical accuracy required for Western US biomes - from Sierra Nevada forests to Pacific coastal regions. Fills a critical gap in PVE vegetation libraries for projects requiring Western US realism.

    MAJOR OPTIMIZATION

    This asset features significant performance improvements over the Conifer Tree Presets:

    • Uses far fewer foliage instances for better visual quality

    • Improved performance

    • Significantly faster loading times


    What You Get:

    ? 25 Unique Western American Pine PVE Presets with 100+ total variations

    • Four authentic species: Ponderosa, Sugar Pine, Bishop Pine, Monterey Pine

    • Fully editable procedural tree structures

    • Create various pine species by swapping needle foliage instances

    • Dead tree variants included for added realism

    • Infinite variations through node-based customization

    Note: Landscape and environment assets shown in screenshots are not included!

    ? Massive Export Library

    • 119 Skeletal Meshes

    • 87 Static Meshes

    • Multiple density and style variations pre-exported

    • Dead tree variants included

    Please note for included skeletal/static meshes:

    All meshes are performance-optimized (3-150 million triangles), delivering exceptional visual quality with excellent runtime performance.
    All meshes work seamlessly with Quixel's Season and Wind Blueprint systems.
    Type B variants offer the best performance while revealing more trunk and branch structure through their naturally balanced needle distribution.

    UE5.7: Required disk space: 5 GB

    Without cache files!

    ? Ready-to-Use Setup

    • 2 configured Data Assets with procedural vegetation presets

    • 15 Foliage Instances (Low Poly needle branches)

    • Wind Demo Map included

    • Overview Map for easy asset browsing

    Full Nanite Foliage Support

    • Perfect for Nanite Foliage in UE 5.7

    • Optimized performance with Low Poly versions

    • Use your own custom foliage instances - Full flexibility to replace with your own needles!


    Key Features

    • Full Control - Adjust gravity, remove branches, control bone density

    • Plant Profiles - Customize trunk thickness for each preset

    • Foliage Distributor Presets - Varying density and scale

    • Custom Foliage Support - Replace with your own foliage instances anytime

    • Skeletal & Static Export - Choose your workflow

    • Wind Animation Ready - Hundreds of bones for realistic movement

    • Override Distribution Options - Fine-tune density, scaling, angles, placement

    • Dead Tree Variants - Realistic dead and dying pines included

    • Needle Style Variations - Multiple needle configurations

    • High Resolution Textures - 8K base color, normal, and utility textures

    Perfect For

    • Open world environments

    • California/Pacific Northwest forest creation

    • Sierra Nevada and coastal mountain environments

    • Yosemite/Sequoia National Park recreations

    • Architectural visualization

    • Nature documentaries and cinematics requiring geographic accuracy

    • Game development with authentic Western flora

    • Any project requiring Western American pine species

    Technical Requirements

    • Unreal Engine 5.7

    • This product supports Nanite

    • In your project settings, be sure to search for and enable "Nanite Foliage (Experimental)"

    • Procedural Vegetation Editor Plugin (must be enabled!)

    • Product uses 'PCG' plugin

    This asset does not include custom Season or Wind Blueprints, but works seamlessly with Quixel's existing Season and Wind Blueprint systems.

    Why Choose This Asset?

    • Complete flexibility without external tools

    • Massive variety out of the box (25 presets!)

    • Professional workflow integration

    Get Started in Minutes

    1. Customize your tree with intuitive nodes

    2. Export as skeletal or static mesh

    3. Place in your scene with full Nanite support

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