| Name | Version | Update Info | Comments | Status |
|---|---|---|---|---|
| Zombie Shooter Kit | 4.27 | First Release | Non-Available | |
| Zombie Shooter Kit | 5.6+ | UPDATE - V2.9.1 + DOCS + SOURCE + PRECOMPILED | UE5 READY |

Build your own immersive FPS/TPS zombie game with a powerful multiplayer-ready foundation.
Welcome to the Zombie Shooter Kit, the ultimate blueprint asset pack for Unreal Engine 5. Built with over 2 years of passion and development experience, this kit is a feature-rich and fully replicated foundation designed to jumpstart your next zombie survival game—whether it’s single-player, co-op, or PvP.
Perfect for solo devs and small teams, it gives you out-of-the-box systems that are fully customizable and extensible.
? Key Features
? New in v2.9.0
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Jigsaw Inventory — Grid-based, multi-slot items with fast drag & drop.
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Crafting System — One-action recipes (consumables, components, meds).
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Clothing / Armor System — 9 wearable slots with protection & stat effects.
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Health System — Damage, status, recovery; ties into items & crafting.
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Inventory Weight / Encumbrance — Impacts movement speed & stamina.
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Player Sprinting — Responsive, replicated sprint with smooth transitions.
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Zombie Hordes — Tunable swarm encounters for pressure testing & showcases.
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Improvements: Parkour any object, overall UI polish, upgrade to Unreal 5.6.
? Core Gameplay Systems
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Fully replicated for multiplayer — Co-op & PvP ready.
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Steam Lobby support — Create & join multiplayer games via Steam.
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First-person & third-person camera systems — Seamless switch, ADS-ready.
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Weapon system (10 weapons: ranged + melee) — Drop-in arsenal.
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Melee combat with custom combos — Light/heavy chains, interrupts.
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Equipment system (9 wearable armor items) — Stats & protection.
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Hunger & Thirst system — Survival needs driving the loop.
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Stamina system — Sprinting, actions, and weight matter.
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Drag & Drop inventory system — Fast, intuitive interactions.
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Directional hit reactions & fall damage — Clear combat feedback.
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PvP support out of the box — Damage rules & filtering.
? Combat Customization
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Weapon customization — Red-dot, 4× scope, silencer, laser sight, flashlight.
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Weapon animations, sounds, particles — Polished feel & readability.
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Gore & dismemberment system — Impactful hits.
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Ultra-realistic explosions — Physics-driven chaos.
? Movement & Locomotion
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Procedural movement (Epic’s G.A.S.P.) — Grounded micro-adjustments.
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Aim offsets, turn-in-place, jump, sprint, crouch — Tuned for responsiveness.
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Parkour anywhere (v2.9 improvement) — Mantle/climb across most geometry.
? AI & Enemies
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4 customizable zombie enemies — Search, chase, attack behaviors.
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Enemy faction AI — Cover, shoot, flee behavior for firefights.
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Zombie Horde mode (v2.9) — Scalable, configurable swarms.
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Supports Metahuman characters — Plug-and-play compatibility.
?️ World & Environment
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Day/Night cycle — Time impacts encounters & visibility.
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Dynamic weather — Clear Day, Cloudy Day, Light Rain, Heavy Rain.
? Menus & Game Systems
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Main menu with character selector — Get in fast.
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Door system — Interactable world pieces.
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Item inspection system — Examine objects up close.
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Objective / mission system — Guide the player cleanly.
Loading screens — Smooth transitions.
? Vehicles
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Fully replicated Chaos vehicles — Enter/exit logic, multiplayer-ready.
Start your zombie game project the smart way.
Try the free demo, join the community Discord, and begin building something amazing
Check out the documentation for specific details here
