| Name | Version | Update Info | Comments | Status |
|---|---|---|---|---|
| Tactical FPS Shooter Pack | 5.0 - 5.8 | UPDATE - 2026-07 + UNITY | UE5 READY |
Try Demo • Video showcase • Docs
? True FPS Animations for Your Game
Tactical Shooter Pack was built for grounded realism. Four fully animated weapons and a full-body operator, with curve-driven recoil, spring-based sway, and animated magazine internals that hold up in close-ups. Clean Blueprints and matched SFX drop in fast and work in both first- and third-person.
Let's see what you get!
? 5 Animated Weapons
WK-11 Viper (Pistol): draw, holster, mag check, inspect, reloads.
TR15 (Assault Rifle): draw, holster, mag check, inspect, reloads.
AK105 (Assault Rifle): draw, holster, mag check, inspect, reloads.
Herrington 11-87 (Shotgun): draw, holster, reload start/loop/end, attach/detach suppressor.
Includes a suppressed version.
Oryx SRM-12 (Sniper Rifle): draw, holster, fire, reloads, bipods deploy/stow.
? True FPS
Looks authentic in first- and third-person - one animation set, no duplicate FP/TP work.
? Pistol Quick Draw
“Switching to your pistol is faster than reloading.”
When out of ammo, draw a pistol and stay in the fight.
? Procedural Animation
Recoil - curve-driven, smooth, tunable.
Sway - spring-based for natural aim and movement.
Aiming - quick sight alignment without fiddling.
Locomotion - idle/walk/sprint/jump, tweakable at runtime.
? Detailed Magazines
Visible spring, follower, and rounds for convincing reloads and close-ups.
? Weapon VFX
Realistic muzzle flashes and empty casings.
? AAA Operator Model
Full-body character, easy to customize. Works with UE4/UE5 Epic Skeleton.
? Sound Effects
Reload, fire, and movement layers matched to each animation for clear feedback and feel.
? Simple to Use & Integrate
Clean structure for fast setup.
Modular Blueprints with sensible parameters.
Drop-in fit for any FPS/TPS workflow.
Tactical Shooter Pack - realism for your FPS game.
